Unofficial Squadron TD Unit Guide

Select Builders

Units

Builder Unit Upgraded From Minerals Supply Life Life per
Mineral
Shields Armor Armor
Type
Move
Speed
Attacks Damage
Min
Damage
Max
Damage
Type
Weapon
Speed
DPS
Min
DPS
Max
Avg. DPS per
Mineral
Range Abilities
Ghost Spectre 25 1 75 3.00 0 1.50 Biological 2.25 1 4 6 Magic 0.33 12.12 18.18 0.61 5.50
  • Phase Out
Ghost Wraith Spectre 85 1 230 2.71 0 1.50 Biological 2.50 1 16 22 Magic 0.33 48.48 66.67 0.68 6.00
  • Disturb
Ghost Mercurial Wraith 130 1 440 3.38 0 1.50 Biological 2.40 1 40 45 Magic 0.33 121.21 136.36 0.99 6.50
  • Traumatize
Ghost Wanderer 50 1 285 5.70 0 1.50 Armored 2.40 1 17 22 Normal 0.90 18.89 24.44 0.43 Melee
Ghost Soul of Heroes Wanderer 95 0 820 8.63 0 1.50 Armored 2.40 1 67 71 Normal 1.00 67.00 71.00 0.73 Melee
Ghost Soul Villains Wanderer 115 0 565 4.91 0 1.50 Light 2.40 1 74 80 Magic 1.20 61.67 66.67 0.56 4.00
  • Violate
Ghost Phantom 105 1 420 4.00 0 1.50 Light 2.40 3 28 28 Spell 1.30 64.62 64.62 0.62 3.50
Ghost Hell Raiser Phantom 130 1 830 6.38 0 1.50 Light 2.40 3 55 55 Spell 1.25 132.00 132.00 1.02 3.50
Ghost Outcast 185 2 1040 5.62 0 1.50 Massive 2.40 1 93 100 Normal 0.85 109.41 117.65 0.61 Melee
Ghost Forsaken One Outcast 210 1 1705 8.12 0 1.50 Light 2.40 1 125 139 Siege 0.68 183.82 204.41 0.92 Melee
  • Faderstrike
Ghost Apparation 200 2 665 3.33 0 1.50 Armored 2.40 1 140 172 Piercing 1.00 140.00 172.00 0.78 6.00
Ghost Gravekeeper Apparation 250 1 1025 4.10 0 1.50 Armored 2.40 1 220 240 Piercing 1.10 200.00 218.18 0.84 6.00
  • Despair Aura
Ghost Dark Priest 325 2 690 2.12 0 1.50 Biological 2.40 1 100 121 Magic 0.82 121.95 147.56 0.41 7.00
  • Haunt
Ghost Meridian Dark Priest 350 0 100 0.29 1100 3.00 Biological 2.40 1 193 224 Magic 1.00 193.00 224.00 0.60 7.00
  • Catastrophe

Abilities

Ability Description
Ethereal Cloaking All Ghost units have a 7.5% change to evade all attacks. If no other Ghost units are within 2 range, dodge is doubled.
Phase Out Gives this unit a 15% chance to dodge an attack.
Disturb Slows an enemy's attack speed and movement speed by 20% for 7 seconds. Costs 4 energy.
Violate Attacks by this unit make the enemy take +20% damage from all sources. Stacks with multiple Soul of Villains.
Faderstrike The Forsaken One dodges 20% of all attacks. Whenever an attack is dodged, he gains 40 extra damage on his next attack (Stacks up to 5 times)
Haunt Deals 45 damage each second while slowing the target's attack speed by 25%. Haunt consumes 12 energy. Lasts for 8 seconds.
Despair Aura Nearby enemy units have thier melee damage reduced by 15% and ranged damage reduced by 10%. Stacks at 50% dimishing returns.
Catastrophe Deals 90 damage each second while slowing the target's attack speed by 50%. Lasts for 8 seconds. If the target dies while under this effect, it will deal 70 damage tosurronunding enemies. Consumes 120 Shields.
Traumatize Slows an enemy's attack speed by 30% and movement speed by 0% for 7 seconds. Costs 4 energy.

Armor types

Armor From Piercing From Normal From Magic From Siege Misc.
Biological 100 % 100 % 100 % 100 %
Normal 80 % 120 % 80 % 90 %
Light 130 % 90 % 110 % 90 %
Armored 80 % 120 % 80 % 90 %
Massive 90 % 90 % 120 % 90 %

Damage types

Damage Vs Light Vs Armored Vs Mechanical Vs Massive Misc.
Magic 80 % 110 % 120 % 70 %
Normal 90 % 120 % 80 % 90 %
Spell 100 % 100 % 100 % 100 % Ignores armor
Siege 90 % 90 % 125 % 90 %
Piercing 130 % 80 % 70 % 90 %