Unofficial Squadron TD Unit Guide
Select Builders
- Ghost
- Nature
- Elemental
- Beast
- Mechanical
- Shadow
- Ancient
- Celestial
- Automaton
Units
| Builder | Unit | Upgraded From | Minerals | Supply | Life | Life per Mineral |
Shields | Armor | Armor Type |
Move Speed |
Attacks | Damage Min |
Damage Max |
Damage Type |
Weapon Speed |
DPS Min |
DPS Max |
Avg. DPS per Mineral |
Range | Abilities |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Ghost | Spectre | – | 25 | 1 | 75 | 3.00 | 0 | 1.50 | Biological | 2.25 | 1 | 4 | 6 | Magic | 0.33 | 12.12 | 18.18 | 0.61 | 5.50 |
|
| Ghost | Wraith | Spectre | 85 | 1 | 230 | 2.71 | 0 | 1.50 | Biological | 2.50 | 1 | 16 | 22 | Magic | 0.33 | 48.48 | 66.67 | 0.68 | 6.00 |
|
| Ghost | Mercurial | Wraith | 130 | 1 | 440 | 3.38 | 0 | 1.50 | Biological | 2.40 | 1 | 40 | 45 | Magic | 0.33 | 121.21 | 136.36 | 0.99 | 6.50 |
|
| Ghost | Wanderer | – | 50 | 1 | 285 | 5.70 | 0 | 1.50 | Armored | 2.40 | 1 | 17 | 22 | Normal | 0.90 | 18.89 | 24.44 | 0.43 | Melee | |
| Ghost | Soul of Heroes | Wanderer | 95 | 0 | 820 | 8.63 | 0 | 1.50 | Armored | 2.40 | 1 | 67 | 71 | Normal | 1.00 | 67.00 | 71.00 | 0.73 | Melee | |
| Ghost | Soul Villains | Wanderer | 115 | 0 | 565 | 4.91 | 0 | 1.50 | Light | 2.40 | 1 | 74 | 80 | Magic | 1.20 | 61.67 | 66.67 | 0.56 | 4.00 |
|
| Ghost | Phantom | – | 105 | 1 | 420 | 4.00 | 0 | 1.50 | Light | 2.40 | 3 | 28 | 28 | Spell | 1.30 | 64.62 | 64.62 | 0.62 | 3.50 | |
| Ghost | Hell Raiser | Phantom | 130 | 1 | 830 | 6.38 | 0 | 1.50 | Light | 2.40 | 3 | 55 | 55 | Spell | 1.25 | 132.00 | 132.00 | 1.02 | 3.50 | |
| Ghost | Outcast | – | 185 | 2 | 1040 | 5.62 | 0 | 1.50 | Massive | 2.40 | 1 | 93 | 100 | Normal | 0.85 | 109.41 | 117.65 | 0.61 | Melee | |
| Ghost | Forsaken One | Outcast | 210 | 1 | 1705 | 8.12 | 0 | 1.50 | Light | 2.40 | 1 | 125 | 139 | Siege | 0.68 | 183.82 | 204.41 | 0.92 | Melee |
|
| Ghost | Apparation | – | 200 | 2 | 665 | 3.33 | 0 | 1.50 | Armored | 2.40 | 1 | 140 | 172 | Piercing | 1.00 | 140.00 | 172.00 | 0.78 | 6.00 | |
| Ghost | Gravekeeper | Apparation | 250 | 1 | 1025 | 4.10 | 0 | 1.50 | Armored | 2.40 | 1 | 220 | 240 | Piercing | 1.10 | 200.00 | 218.18 | 0.84 | 6.00 |
|
| Ghost | Dark Priest | – | 325 | 2 | 690 | 2.12 | 0 | 1.50 | Biological | 2.40 | 1 | 100 | 121 | Magic | 0.82 | 121.95 | 147.56 | 0.41 | 7.00 |
|
| Ghost | Meridian | Dark Priest | 350 | 0 | 100 | 0.29 | 1100 | 3.00 | Biological | 2.40 | 1 | 193 | 224 | Magic | 1.00 | 193.00 | 224.00 | 0.60 | 7.00 |
|
Abilities
| Ability | Description |
|---|---|
| Ethereal Cloaking | All Ghost units have a 7.5% change to evade all attacks. If no other Ghost units are within 2 range, dodge is doubled. |
| Phase Out | Gives this unit a 15% chance to dodge an attack. |
| Disturb | Slows an enemy's attack speed and movement speed by 20% for 7 seconds. Costs 4 energy. |
| Violate | Attacks by this unit make the enemy take +20% damage from all sources. Stacks with multiple Soul of Villains. |
| Faderstrike | The Forsaken One dodges 20% of all attacks. Whenever an attack is dodged, he gains 40 extra damage on his next attack (Stacks up to 5 times) |
| Haunt | Deals 45 damage each second while slowing the target's attack speed by 25%. Haunt consumes 12 energy. Lasts for 8 seconds. |
| Despair Aura | Nearby enemy units have thier melee damage reduced by 15% and ranged damage reduced by 10%. Stacks at 50% dimishing returns. |
| Catastrophe | Deals 90 damage each second while slowing the target's attack speed by 50%. Lasts for 8 seconds. If the target dies while under this effect, it will deal 70 damage tosurronunding enemies. Consumes 120 Shields. |
| Traumatize | Slows an enemy's attack speed by 30% and movement speed by 0% for 7 seconds. Costs 4 energy. |
Armor types
| Armor | From Piercing | From Normal | From Magic | From Siege | Misc. |
|---|---|---|---|---|---|
| Biological | 100 % | 100 % | 100 % | 100 % | |
| Normal | 80 % | 120 % | 80 % | 90 % | |
| Light | 130 % | 90 % | 110 % | 90 % | |
| Armored | 80 % | 120 % | 80 % | 90 % | |
| Massive | 90 % | 90 % | 120 % | 90 % |
Damage types
| Damage | Vs Light | Vs Armored | Vs Mechanical | Vs Massive | Misc. |
|---|---|---|---|---|---|
| Magic | 80 % | 110 % | 120 % | 70 % | |
| Normal | 90 % | 120 % | 80 % | 90 % | |
| Spell | 100 % | 100 % | 100 % | 100 % | Ignores armor |
| Siege | 90 % | 90 % | 125 % | 90 % | |
| Piercing | 130 % | 80 % | 70 % | 90 % |